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1. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
Aeon Amadi wrote: Jaqen Morghalis wrote: ...and increase SP rewards for participation. Makes AFKing pointless, and rewards players for actually playing the game. Simple. Nah.. There's other ways to go about it.. This is a hatchet for so...
- by Jaqen Morghalis - at 2013.08.10 17:21:00
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2. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
Cross Atu wrote: Jaqen Morghalis wrote: ...and increase SP rewards for participation. Makes AFKing pointless, and rewards players for actually playing the game. Simple. If you mean Active SP passively gained during a match then yes t...
- by Jaqen Morghalis - at 2013.08.10 17:13:00
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3. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
Rusty Shallows wrote: If a complicated and well developed WP system that included types of tactical maneuvering, position holding, defensive clone sacrifice, and many other elements then yes. Right now we only have Killing WPs & limited Lo...
- by Jaqen Morghalis - at 2013.08.10 12:46:00
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4. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
Echoist wrote: You know the easiest way to fix afking would be to make it so if your idle after spawning in you get kicked. Plain and simple, can't imagine anyone having a problem with this except the assholes who bring down their team by afkin...
- by Jaqen Morghalis - at 2013.08.10 12:40:00
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5. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
Ferindar wrote: Also, if you want to give more incentive for people to win, add a flat 1000-1500 bonus SP just for winning. Right now, win or lose, play or afk, you get the same SP. I'd be in favor of removing the 5sp per second if WPs gave a...
- by Jaqen Morghalis - at 2013.08.10 04:30:00
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6. Feedback - in Feedback/Requests [original thread]
I'm sure this insightful and constructive feedback that you've provided has given the developers a lot to think about, and I'm sure they'll waste no time implementing your thoughtfull and well-presented suggestions for improvement. Thank you for ...
- by Jaqen Morghalis - at 2013.08.10 04:18:00
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7. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Jaqen Morghalis wrote: ...and increase SP rewards for participation. Makes AFKing pointless, and rewards players for actually playing the game. Simple. You realize those AFKers are gaining Active SP through what th...
- by Jaqen Morghalis - at 2013.08.10 04:05:00
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8. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
gargantuise aaron wrote: I'm all for removing passive battle sp as long as wp make more sp maybe2.5 times more Absolutely. Increase SP rewards for participation and contribution in battle, and stop rewarding players for hiding and doing no...
- by Jaqen Morghalis - at 2013.08.10 01:43:00
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9. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: Jaqen Morghalis wrote: FLAYLOCK Steve wrote: How about no? Afk can't be solved so easily. Removing passive isn't a good way to go because I'd you do what will happen to alts. Not everyone has time to grind... worse i...
- by Jaqen Morghalis - at 2013.08.10 01:32:00
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10. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: How about no? Afk can't be solved so easily. Removing passive isn't a good way to go because I'd you do what will happen to alts. Not everyone has time to grind... worse idea ever next to nerfing the nova knife..... You...
- by Jaqen Morghalis - at 2013.08.10 01:23:00
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11. (Suggestion/Request) Remove in-game, passive SP gain altogether - in Feedback/Requests [original thread]
And increase SP rewards for participation. Makes AFKing pointless, and rewards players for actually playing the game. Simple.
- by Jaqen Morghalis - at 2013.08.10 01:03:00
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12. OH No, Dust is broken @@ - in Feedback/Requests [original thread]
PANIC! PANIC NOW!!!
- by Jaqen Morghalis - at 2013.07.18 00:43:00
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13. "Net Profit/Loss" on scoreboard. - in Feedback/Requests [original thread]
In addition to my ISK Earned being displayed in the end-game stats screen, I think it would be useful to see my Total ISK Spent (on Dropsuit fittings) during the battle, and the two numbers mathed together to display my Net Profit or Loss for the ...
- by Jaqen Morghalis - at 2013.06.28 10:44:00
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14. A Second Respec - in Feedback/Requests [original thread]
Lonnar wrote: Jaqen Morghalis wrote: Lonnar wrote: I guess we can safely say this is a 50/50 scenario. I like the idea of a respec. All of a sudden the builds I had before Uprising are gone because the Skill Progression to attain the equi...
- by Jaqen Morghalis - at 2013.05.10 01:46:00
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15. A Second Respec - in Feedback/Requests [original thread]
Lonnar wrote: I guess we can safely say this is a 50/50 scenario. I like the idea of a respec. All of a sudden the builds I had before Uprising are gone because the Skill Progression to attain the equipment I needed has changed. Makes me a litt...
- by Jaqen Morghalis - at 2013.05.09 15:28:00
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16. A Second Respec - in Feedback/Requests [original thread]
LittleCuteBunny wrote: I doubt CCP will make another repec thhey will let people live with their decisions and some will quit, HTFU. You need at least 15 m skill points to be in a good competitive position and that's if you actually didn't put...
- by Jaqen Morghalis - at 2013.05.09 13:03:00
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17. Respec needed - in Feedback/Requests [original thread]
VanguardCommander wrote: Looks to me you all didnt pay attention to what you skill into and want CCP to clean your mess. Sounds to me like you don't understand the funamental purpose of a "beta test". (and don't worry, my Skills are just f...
- by Jaqen Morghalis - at 2013.05.09 00:54:00
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18. [Request] SP Respec for 5/14 - in Feedback/Requests [original thread]
A one-time only, completely optional, launch day respec. Either that, or a full reset/Aurum refund, and everyone starts from scratch. After launch, all choices an descisions are final.
- by Jaqen Morghalis - at 2013.05.09 00:44:00
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19. Respec needed - in Feedback/Requests [original thread]
Betas are supposed to be for experimentation, evaluation, and feedback. Players should be encouraged to try different and unusual builds, in order to discover potential balance issues, glitches, and broken mechanics.. It is counterintuitive to ...
- by Jaqen Morghalis - at 2013.05.09 00:16:00
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